![]() ![]() While the verticality of the map was a neat change, it was also unfair at times, so adjusting certain locations could make a big difference. Other small improvements could be seen as well, with Die Rise’s falling spots reworked to be less troublesome. Instantly making the map more playable, Zombies fans could finally enjoy TranZit as much as they enjoy other maps. However, Zombies Chronicles 2 could take this fog away, limiting the pools of lava as well. Unbearable amounts of fog and lava kept players from exploring the map properly, forcing gamers to play a certain way. With Treyarch limited by the technology of the PS3 and Xbox 360, frustrating techniques had to be used to make the map run properly. ![]() Despite being the most widely disliked Zombies map ever, TranZit was a unique experience that was simply ahead of its time. While it features in the mode Turned, it did not have its own Survival variant, something that a Zombies Chronicles 2 could correct.įor starters, gamers can finally see what the original vision for TranZit was via a remake. Alongside these remakes, a fourth survival map could be added, as Diner could become its own location. Bus Depot was the toughest of the three compact maps, as it featured nothing but a Mystery Box for players to make use of. Farm was a solid distraction, as the decision to keep perks but leave out a Pack-A-Punch machine made it a fair challenge. With Town being more popular than TranZit itself, it would be a must-have addition. If this hypothetical expansion were to happen, players can expect to see TranZit’s small Survival maps added to Call of Duty: Black Ops Cold War as well. ![]() However, with the original Zombies Chronicles being an eight-map epic, it seems unlikely that these 3 maps would be the only additions made via Zombies Chronicles 2. While it is unclear if these characters would return alongside the remakes, as the Dark Aether story has moved beyond the original timeline, their maps would be great to see again. TranZit, Die Rise, and Buried focused on the Victis crew, a cast of random survivors that have grown on Zombies fans over the years. If a Zombies Chronicles 2 does happen, players can expect to see the three teased maps being the main focus of the expansion. When combined with the Die Rise and TranZit teasers, two more maps that would presumably feature in of Chronicles 2, it is hard not to speculate that these maps are coming somehow. Instantly distinguishable from other tracks due to the map’s Western aesthetic, the tune is unmissable. While any song could have been chosen, fans have been sent into a spiral by the use of Buried’s menu music. Whenever players fish, they will have a radio nearby that plays the track, serving as a sign that a fishing spot is nearby. Added as part of Outbreak’s fishing mechanic, players can listen to Buried’s loading screen music at any time. However, the final nod is the most damning at all. While this could be nothing, it is a very odd addition to make in a midseason update. A defining feature of the post-apocalyptic map, the lava noises are unforgettable to veteran Zombies players. As part of the Season 3 Reloaded update, players can now hear the map’s lava if they head by the Quick Revive pond. However, this is not the only teaser, as the divisive Zombies map TranZit seems to be getting referenced inside of Die Maschine. After all, the Pines multiplayer map features a radio with the Origins easter egg song, and that map was already remade for Call of Duty: Black Ops 3. While the radio was interesting, players avoided getting too excited. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |